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"Glory—or a fate worse than death—in the World of Greyhawk!
The dreadful jails below the appalling City of Skulls, Iuz's nightmare capital, contain many wretched
and desparate captives. Among them is Earl Homer, Knight Commander of the Shield Lands. A brave spy in Dorakaa has shown the ay to find and free
Holmer—is your party uo to the job of freeing him? King Belvor IV of Furyondy believes so.
In the way stand fearsome priests and mages of the Lord of Pain; ogres, giants, fiends, and worse hinder the struggle to defeat the traps and guardians of Iuz.
Plucking Holmer from his grasp will bring great renown, knighthood, and treasure&mdashfor those who survive. None has ever ecaped Iuz's jails.
Who will you be the first to use stealth or storm to breach them?
The City of Skulls presents adventure with a mighty challenge, full of dangers writ large and also unseen (until they strike).
This adventure is suitable for 6-8 characters of levels 9-12, and includes pregenerated characters suitable for the quest, player handouts, a unique
Notoriety system enabling the DM™ to draw forth Iuz's most fearsome guardians, a multi-level dungeon-jail, and much more besides.
Now is the time for true heroes—is your party skillful enough to survive and return in triumph?"
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